I Was A Child
“I Was a Child” is my Master’s Degree Final project. The game tells the story of Liya, a young girl who evolves in a civil war context and how she becomes a child soldier.
The prototype was developed from October 2014 to March 2015, in pre-prod conditions. It was created with Unreal engine, thanks to a team of 8 cool people.
Communication and teamwork has been really important during this project. That was professional like conditions : all the team worked in 2 weeks sprints, everyday we performed our assigned tasks by consulting the scrumboard, etc. As Game Designer, I exchange many ideas and proposals with the team, and all the team ideas participate to create the final game Design. That was the biggest team with wich I worked.
My job in the project : Game Designer/Level Designer
- Main tasks :
- Definition of gameplay experiences, main features and the structure of the scenario
- Realisation of many diagrams
- Writing a part of the Game Design Document (in english)
- Communication with other team members
“I Was a Child” was nominated in the Yourope Game Challenge and the “Trophée FLIP”, and participated in the Game For Change yourope conferences.